![]() Fixed: "use weaponname" didn't bring up the chosen weapon online.Fixed: Some color codes were not properly removed from the logfile output and the output of the SDL client to stdout.Fixed: Under some circumstances the ACS function ReplaceTextures didn't work properly online.Fixed: The "Join server" command in the Windows server console didn't work properly.Fixed: Newly connecting clients were not informed about altered floor and ceiling heights of linked sectors.Fixed: Sector_SetFloorPanning with negative offsets didn't work properly online.If set to any positive value other than 1.0, it multiplies the damage dealt to players by monsters with this value. ![]() Added new CVAR sv_coop_damagefactor (default 1.0).Considerably improved client side crouch prediction.If necessary, the ban list now can be sent split over multiple packets. ![]() Rewrote the master ban list sending code.The server-master challenge now includes the revision number of the server.Added new CVAR sv_limitnumvotes (default true) that allows to turn of the vote flooding protection.Extended coop info to work in team games (only info about the team-mates is shown).Extended the chat substitution by $location, the name of the current player position as specified by SECTINFO.Clients can deactivate unlagged for their own attacks by setting cl_unlagged to 0. ![]()
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