![]() ![]() and its non-arcane functional reprint take an intermediate route: three mana, but the second land goes into hand. Onslaught’s doubles both the cost and the land output. reduces the cost to 1, provided you're okay with waiting two turns for it, due to suspend (Valakut decks are okay with it). Here’s some examples of Rampant Growth’s offshoots: is a better version that essentially fetches any dual land. This would become the paragon for this category. You can tell this effect was powerful, because only one year later, Mirage introduced a nerfed version of it with, whose target becomes a basic land, entering the battlefield tapped. The originator of green’s 2-mana land-fetching spells is Ice Age's, which along with its obscure functional reprint from Portal Three Kingdoms,, is able to put any Forest in play, untapped, for 2 mana. It had a revival with its reprint in Zendikar, since the instant speed and double land deal makes it a great landfall enabler. Crop Rotation is one of those cards whose power level gets higher with time, as any new powerful land is an effective target for the one-mana instant.įirst appearance: February 1999, Urza’s Legacy.Īlternatives: The very old from Tempest was Crop Rotation's progenitor: for 3 mana and 1 sacrificed land, you end up with two lands on the battlefield, although they're just basics. ![]() It can also surprise the opponent with an instant. ![]() So, it can lead to acceleration if you fetch stuff like or. However, for just one green mana, it gives you any land, untapped, at instant speed. Taken at face value, doesn't help you to ramp, because you sac one land to get one land. ![]()
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